Destination Blending Values
When a drawing engine's transparency blending function is set to the valuekQABlend_OpenGL
, the state variablekQATagGL_BlendDst
must be set to a value to indicate the red, green, blue, and alpha destination blending factors. You can use these constants to define the destination blending factors.
#define kQAGL_DestBlend_XXX 0Constant descriptions
kQAGL_DestBlend_XXX
- [To be supplied.]